Exploring Volumetric Shaders for Realistic 3D Effects!

If you’re into 3D graphics, visual effects, or game development, I came across a great resource recently that might interest you. Volumetric shaders are a game-changer when it comes to simulating realistic effects like fog, smoke, and light scattering in 3D environments.

Check out https://volumetricshader.com/ for some amazing tools, demos, and tutorials on how to integrate these effects into your projects. If you're looking to elevate the atmosphere in your scenes, this could be a great place to start.

Feel free to share if you’ve used volumetric shaders in your work always curious to hear others' experiences!

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